Frank Luna

Frank LunaFrank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He hold a BS in mathematics from the University of California, Irvine. Read More Read Less

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1.
Introduction to 3D Game Programming with DirectX 1231 % NR
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24 Mar 2016
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Introduction to 3D Game Programming with 37 %
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01 Oct 2008
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Multimedia Communications43 %
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26 Sep 1997
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Foundations of Mathematics29 % NR
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29 Mar 2016
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Introduction to 3D Game Programming with DirectX 1135 % NR
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28 Feb 2012
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8.
Public Versus Private Power During the Truman Administration71 % NR
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Frank Lloyd Wright: Presentation and Conceptual DrawingsNR
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16 Mar 1995
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