Konstantinos Dimopoulos
Following a degree in engineering, a MSc in Urban and Regional Planning, and a PhD in city planning and urban geography Konstantinos Dimopoulos has been working full time in the games industry since 2011. He specializes in game urbanism, game & leel design, narrative design, and world building for playable offerings both digital, and analog. He happily survives by consulting on urban environments and systems for video games, while also writing a lot, and teaching level design at SAE Institute Athens. He still hasn't stopped researching historical, and contemporary urban geographies.
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