Paul RenardPaul Renard is a sound designer and mixer with nearly a decade of experience across AAA, AA, and indie games, as well as film and music technology. He began his career in the film industry before moving into game audio. He has crafted high-quality auio for studios such as Krafton Montréal, Wargaming, and Molinare, and has created instrument libraries and advanced sound content for companies including Arturia and Tonsturm. Paul has also taught sound design at the university level and is known for his multidisciplinary approach to modern sound design. Read More Read Less
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