This book brings Java to life and quirky, full-color illustrations keep things on the lighter side. you'll learn how to organize Object Oriented Programming and reuse your code with class and method, draw shapes, images and patterns with Java's and Create games, animations, and graphic with Canvas etc. You'll learn useful techniques for essentials. In just a short time, you can learn how to use Java to design, and develop. Using a straightforward, step-by-step approach, each lesson in this book builds on the previous ones, enabling you to learn the essentials from the ground up. Clear full-color instructions and practical, hands-on examples show you how to interact with Java.
this book teaches main Java skills and step-by-step guidance to know coding. By the end of the book you can create own application and games.
Include:
Java Installation
Basic Concepts of Java
Java Array
Java Object-Oriented
Java Collection
File IO
Java Thread
Network Programming TCP/IP, UDP, HTTP
Java GUI
Java Canvas
Java Games
How to Parse JSON
Java Reflection
JDBC
Java Parse XML