About the Book
Dieser Inhalt ist eine Zusammensetzung von Artikeln aus der frei verfugbaren Wikipedia-Enzyklopadie. Seiten: 74. Nicht dargestellt. Kapitel: Commodore International, Atari, NeXT, Netscape Communications, Digital Equipment Corporation, Loki Software, Star Division, Telarium, Sierra Entertainment, Psygnosis, Infocom, Cavedog Entertainment, Vantive, Windham Classics, 7th Level, Tarantella, Remington Rand, Virgin Interactive, Acclaim, Ion Storm, Westwood Studios, Spectrum HoloByte, Black Isle Studios, Regnecentralen, MicroProse, Flagship Studios, Massive Development, Magnetic Scrolls, FTL Games, Taligent, Swing Entertainment Media, Informix, Troika Games, Ensemble Studios, Digital Anvil, Monkeystone Games, Looking Glass Studios, Eckert-Mauchly Computer Corporation, Epyx, Lighthouse Design, Connectix, Sperry Corporation, Cryo Interactive Entertainment, New World Computing, Iron Lore Entertainment, Burroughs Corporation, Hewson Consultants, Lisp Machines, Gathering, Cinematronics, Helixe Games, Mathematischer Beratungs- und Programmierungsdienst, Sacnoth, Structural Dynamics Research Corporation, Central Point Software, Lernout & Hauspie, Micrografx, Strategic Simulations, Leland Corporation, Ariolasoft, Attic, Xonox, Telesens KSCL, Sirius Software, Domark, ON Technology Corp., Indie Built, Windows Sysinternals, Replay Studios, Digital Research, Level 9, Accolade, VisiCorp, Ocean Software, Exidy, Synapse Software, Bug-Byte, Firebird Software, Watcom, Kingsoft, Kronos Digital Entertainment, Muse Software, HESware, Magic Bytes, Technosoft, Spieleentwicklungskombinat, Aldus Corporation, Peter Norton Computing, BudgeCo, Phenomedia, Quicksilva, Technos Japan Corporation, Gray Matter Interactive, Imagic, Ikarion, Starpath, CipherTrust, Convergent Technologies, Claris, Datasoft, Wings Simulations, Optimized Systems Software, Spyglass. Auszug: Commodore International war ein Unternehmen mit Sitz in West Chester, Pennsylvania, das in den 1980er und fruhen 1990er Jahren den Mar...