Game Development with Lua and Love2D for Beginners shows you how to learn Lua the practical way-by building real, playable 2D games from scratch. Instead of dry theory, you'll write code that moves, collides, scores, and reacts on screen.
This book is a hands-on guide designed for beginners who want to understand Lua programming through game development with Love2D. You'll start with core Lua concepts and immediately apply them to visual, interactive game mechanics. Each chapter builds logically on the last, helping you gain confidence while seeing instant results.
As you progress, you'll create complete 2D games-including classic arcade-style projects-while learning essential programming skills such as game loops, input handling, collision detection, simple physics, and clean code organization. The focus stays on clarity and modern best practices, making the content easy to follow without unnecessary complexity.
Whether you're new to programming or new to game development, this book gives you a solid foundation for building your own games and expanding your skills beyond the basics.
Key Features & Benefits
- Learn Lua programming through real 2D game projects
- Build complete, playable games using the Love2D framework
- Understand game loops, movement, collisions, and scoring
- Write clean, beginner-friendly code using modern practices
- Gain practical skills you can reuse in your own game ideas
About the Author
Martin Kelley is a software developer and technical author who specializes in writing clear, practical guides that help beginners learn by building real projects.