About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 40. Chapters: Bagg Street Shul, Baron Byng High School, Breakglass Studio, Casa del Popolo, Church of St. Michael and St. Anthony, Cocoa Locale, College Francais (Montreal), Conservatoire de musique du Quebec a Montreal, Constellation Records (Canada), Drawn and Quarterly, EXcentris, Fairmount Bagel, Hotel-Dieu de Montreal, Hotel2Tango, Institut de tourisme et d'hotellerie du Quebec, Jeanne-Mance Park, Laurier (Montreal Metro), La Banquise, La Binerie Mont-Royal, La Fontaine Park, Les Brasseurs RJ, Les Fusiliers Mont-Royal, Little Portugal, Montreal, Luc Ferrandez, Marlborough Apartments, McGill Ghetto, Mile End, Montreal, Mile End Records, Moishes Steakhouse, Mont-Royal (Montreal Metro), Montreal Chest Institute, Mount Royal Arena, National Theatre School of Canada, Pop Montreal, Rialto Theatre (Montreal), Saint-Jean-Baptiste Church (Montreal), Saint-Louis Square, Santropol Roulant, Schwartz's, Sherbrooke (Montreal Metro), St-Viateur Bagel, Theatre d'Aujourd'hui, Theatre de Quat'Sous, Theatre du Rideau Vert, The Word Bookstore, Tunnel de la mort, Ubisoft Montreal, Wilensky's. Excerpt: Ubisoft Montreal (French: ) is a Canadian video game developer owned by French publisher Ubisoft. Ubisoft's North American studio is located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile projects, the studio is now one of the largest in the world, with over 2,100 employees. It is responsible for developing, among others, games in the Prince of Persia and Assassin's Creed series, as well as those in the Tom Clancy franchise. Ubisoft Montreal buildingThe studio was opened in 1997, with government funding. Ubisoft also cited Quebec's extensive French-speaking population and close proximity to English-speaking North America as reasons for opening a studio there. Martin Tremblay joined the studio as executive vice president in 1999, but was promoted to chief operating officer a year later. The history of Ubisoft Montreal goes back to the early 1990s. At that time, the manufacturing and textiles industries in Montreal were quickly disappearing, and therefore the political party in power at the time the Parti Quebecois (PQ) had no choice but to find new sources of job creation. The PQ wanted Montreal to become a multimedia hub, since multimedia was considered a growing industry due to the rise in the number of people who owned computers, advancing technology, and the rise of the internet. By the early 1990s, Ubisoft was trying to expand into North America. They originally planned to open a subsidiary in New Brunswick. When Quebec lobbyist Sylvain Vaugeois heard about this, he proposed to the Quebec government, that they should get Ubisoft to open their subsidiary in Montreal instead of New Brunswick. He decided to have the government invest in the labour force by giving Ubisoft $25,000 per employee they hire in Montreal for the next five years, and called it "Plan Mercure." When he proposed the idea to the Quebec government, it received little support because they believed the project was too expensive to fund. Sylva