Home > Lifestyle, Hobbies and Home > Hobbies, quizzes and games > Hobbies > Role-playing, war games and fantasy sports > Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)
29%
Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)

Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)

          
5
4
3
2
1

Out of Stock


Premium quality
Premium quality
Bookswagon upholds the quality by delivering untarnished books. Quality, services and satisfaction are everything for us!
Easy Return
Easy return
Not satisfied with this product! Keep it in original condition and packaging to avail easy return policy.
Certified product
Certified product
First impression is the last impression! Address the book’s certification page, ISBN, publisher’s name, copyright page and print quality.
Secure Checkout
Secure checkout
Security at its finest! Login, browse, purchase and pay, every step is safe and secured.
Money back guarantee
Money-back guarantee:
It’s all about customers! For any kind of bad experience with the product, get your actual amount back after returning the product.
On time delivery
On-time delivery
At your doorstep on time! Get this book delivered without any delay.
Notify me when this book is in stock
Add to Wishlist

About the Book

In just 24 sessions of one hour or less, Sams Teach Yourself Mod Development for Minecraft in 24 Hours will help you transform Minecraft into anything you can imagine–and share your vision with millions of players worldwide! You’ll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for building any mod and creating any world!   Step-by-step instructions carefully walk you through the most common Minecraft mod development tasks.   Quizzes and exercises at the end of each chapter help you test your knowledge.   Notes present interesting information related to the discussion.   Tips offer advice or show you easier ways to perform tasks.   Cautions alert you to possible problems and give you advice on how to avoid them.   Minecraft is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.   Learn how to...   Set up the environment where you’ll write your mod for Minecraft 1.8 Create the basics for your mod with the Forge API Establish a framework that makes it easier to build complex mods Work with recipes and other small modifications Create multiple recipes, items, blocks, and entities at once Cook up food items that heal your players Make custom pickaxes, shovels, and completely original tools Use Tile Entities to create complex and unique mods Create interesting custom armor for players Generate entire worlds, including ores and plants Design and generate new structures with MCEdit Understand Entities and create Entity Models with Techne Code mobs with a custom Entity Model Manufacture Throwables Edit Minecraft functionality without breaking other mods Structure, package, and release your mod Master Java programming techniques you can use far beyond Minecraft On the Web: Register your book at informit.com/title/9780672337635 for access to all code examples and resources from this book, as well as updates and corrections as they become available.    

Table of Contents:
Introduction 1 Part I: Introduction HOUR 1: Setting Up the Minecraft Development Environment 7     Understanding How Minecraft Is Written and What You Will Do with It . . . . 7     Learning About Forge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8     Setting Up the JDK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9     Setting Up Eclipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14     Setting Up Forge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14     Troubleshooter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 HOUR 2: Creating the Basics for Forge 23     Understanding the Java in the ExampleMod . . . . . . . . . . . . . . . . . . . . . . . 23     Creating Your Own Package . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29     Creating Your Own Class File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32     Creating the Mod File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 HOUR 3: Working with Recipes and Other Small Modifications 39     Learning About Recipes in Minecraft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39     Crafting a Recipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40     Creating a Shapeless Recipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44     Creating a Smelting Recipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44     Using Special ItemStacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45     Changing the Mob Spawn in a Dungeon . . . . . . . . . . . . . . . . . . . . . . . . . . 47     Changing Chest Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48     The Results in the Mod File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Part II: Items HOUR 4: Making Your First Item 53     Understanding What an Item Is . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53     Coding a Basic Item . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54     Giving the Item a Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 HOUR 5: Creating Multiple Items in a Smart Way 69     Adding Multiple Items Using the Same File . . . . . . . . . . . . . . . . . . . . . . . . 69     Adding Metadata to Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76     Changing the Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76     Making Metadata Jsons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 HOUR 6: Cooking Up a Food Item 87     Understanding Food in Minecraft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87     Creating a Food Item. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88     Adding a Potion Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 HOUR 7: Making Your Own Tools 101     Creating a ToolMaterial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101     Creating a Pickaxe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102     Creating Special Tools for Harvesting Different Blocks . . . . . . . . . . . . . . . . 111     Creating the ItemSamPaxel Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 HOUR 8: Creating Armor 119     Creating Your ArmorMaterial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119     Creating the Armor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120     Customizing Armor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Part III: Blocks HOUR 9: Making Your First Block 131     Understanding What a Block Is . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131     Creating a Basic Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132     Making the Texture Jsons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137     Using a Custom Block in a Recipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 HOUR 10: Block States 143     Coding Block State Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143     Making Block State Jsons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 HOUR 11: Making Your Blocks Unique 163     Adding Sided Textures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163     Making Half Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165     Creating a Plant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 HOUR 12: Creating a Tile Entity 195     Understanding What a Tile Entity Is . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195     Creating a Tile Entity Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196     Creating a Tile Entity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202     Server Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 Part IV: World Generation HOUR 13: Generating Ores 217     Using Forge and an EventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217     Creating a SamEventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217     Using OreDictionary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 HOUR 14: Generating Plants 229     Creating a Custom WorldGen Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229     Adding Code to SamEventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 HOUR 15: Using MCEdit 245     Why Use MCEdit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245     Getting MCEdit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245     Using MCEdit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 HOUR 16: Generating Your Structure 255     Installing the Schematic Converter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255     Using the Schematic Converter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256     Adding Mobs to Your Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 Part V: Entities HOUR 17: Learning About Entities 269     Understanding What an Entity Is . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269     Creating Proxies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270     Creating a Basic Entity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 HOUR 18: Creating an Entity Model Using Techne 277     What Are Models? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277     Downloading and Installing Techne . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278     Using Techne . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 HOUR 19: Coding a Mob 289     Rendering the Mob . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289     Making the Mob Spawn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296     Making EntitySamMob a Mob . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305 HOUR 20: Creating a Throwable 307     Registering a Throwable Entity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307     Creating the Entity Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308     Using the Entity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311     Rendering the Entity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 Part VI: Final Pointers HOUR 21: Editing Vanilla Minecraft 319     How to Change Minecraft Indirectly . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319     Other Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325     Giving Your Armor Egg-Throwing Abilities . . . . . . . . . . . . . . . . . . . . . . . . 326     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 HOUR 22: Structuring Your Mod 333     Why It Is Important to Structure Your Mod . . . . . . . . . . . . . . . . . . . . . . . 333     How to Structure Your Mod . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 HOUR 23: Releasing Your Mod 349     Exporting Your Mod with Forge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349     Making Your Mod Public . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355 HOUR 24: What's Next 357     Using IRC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357     Using Open Source Mods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360     Learning Java . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362     Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362     Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362     Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363     Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 APPENDICES APPENDIX A: Additional Code Fragments 365 TOC, 9780672337635, 10/12/2015  


Best Sellers


Product Details
  • ISBN-13: 9780134389769
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Series Title: Sams Teach Yourself
  • ISBN-10: 013438976X
  • Publisher Date: 17 Oct 2015
  • Binding: Digital download
  • No of Pages: 448
  • Weight: 1 gr


Similar Products

How would you rate your experience shopping for books on Bookswagon?

Add Photo
Add Photo

Customer Reviews

REVIEWS           
Click Here To Be The First to Review this Product
Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)
Pearson Education (US) -
Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Sams Teach Yourself Mod Development for Minecraft in 24 Hours: (Sams Teach Yourself)

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book
    Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    New Arrivals


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!
    ASK VIDYA