Software Engineering: Theory and Practice

Software Engineering: Theory and Practice

          
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About the Book

For introductory courses in Software Engineering. This introduction to software engineering and practice addresses both procedural and object-oriented development. The book applies concepts consistently to two common examples -- a typical information system and a real-time system. It combines theory with real, practical applications by providing an abundance of case studies and examples from the current literature. This revision has been thoroughly updated to reflect significant changes in software engineering, including modeling and agile methods.

Table of Contents:
Preface         1          Why Software Engineering?          1.1     What Is Software Engineering?       1.2     How Successful Have We Been?      1.3     What Is Good Software?      1.4     Who Does Software Engineering?    1.5     A Systems Approach 1.6     An Engineering Approach      1.7     Members of the Development Team 1.8     How Has Software Engineering Changed?   1.9     Information Systems Example         1.10    Real-Time Example    1.11    What this Chapter Means for You    1.12    What this Chapter Means for Your Development Team     1.13    What this Chapter Means for Researchers  1.14    Term Project  1.15    Key References        1.16    Exercises       2          Modeling the Process and Life Cycle       2.1     The Meaning of Process       2.2     Software Process Models     2.3     Tools and Techniques for Process Modeling 2.4     Practical Process Modeling   2.5     Information System Example 2.6     Real-Time Example    2.7     What this Chapter Means for You    2.8     What this Chapter Means for Your Development Team     2.9     What this Chapter Means for Researchers  2.10    Term Project  2.11    Key References        2.12    Exercises       3          Planning and Managing the Project         3.1     Tracking Progress     3.2     Project Personnel      3.3     Effort Estimation       3.4     Risk Management      3.5     The Project Plan       3.6     Process Models and Project Management   3.7     Information System Example 3.8     Real-Time Example    3.9     What this Chapter Means for You    3.10    What this Chapter Means for Your Development Team     3.11    What this Chapter Means for Researchers  3.12    Term Project  3.13    Key References        3.14    Exercises       4          Capturing the Requirements         4.1     The Requirements Process    4.2     Requirements Elicitation       4.3     Types of Requirements        4.4     Characteristics of Requirements      4.5     Modeling Notations    4.6     Requirements and Specification Languages 4.7     Prototyping Requirements     4.8     Requirements Documentation          4.9     Validation and Verification    4.10    Measuring Requirements       4.11    Choosing a Specification Technique 4.12    Information Systems Example         4.13    Real-Time Example    4.14    Term Project  4.15    Key References        4.16    Exercises       5          Designing the Architecture            5.1     The Design Process   5.2     Decomposition and Views     5.3     Modeling Architectures        5.4     Architectural Styles and Strategies 5.5     Achieving Quality Attributes 5.6     Collaborative Design  5.7     Architecture Evaluation and Refinement     5.8     Documenting Software Architectures 5.9     Architecture Design Review 5.10    Software Product Lines        5.11    Information System Example 5.12    Real-Time Example    5.13    What this Chapter Means for you    5.14    What this Chapter Means for Your Development Team     5.15    What this Chapter Means for Researchers  5.16    Term Project  5.17    Key References        5.18    Exercises       6          Designing the Modules       6.1     Design Methodology  6.2     Design Principles       6.3     Object-Oriented Design       6.4     Representing Object-Oriented Designs in the UML           6.5     Object-Oriented Design Patterns     6.6     Other Design Considerations 6.7     Object-Oriented Measurement 6.8     Design Documentation                   6.9     Information Systems Example         6.10    Real-Time Example    6.11    What this Chapter Means for You    6.12    What this Chapter Means for your Development Team      6.13    What this Chapter Means for Researchers  6.14    Term Project  6.15    Key References        6.16    Exercises       7          Writing the Programs          7.1     Programming Standards and Procedures     7.2     Programming Guidelines        7.3     Documentation         7.4     The Programming Process     7.5     Information Systems Example         7.6     Real-Time Example    7.7     What this Chapter Means for You    7.8     What this Chapter Means for Your Development Team     7.9     What this Chapter Means for Researchers  7.10    Term Project  7.11    Key References        7.12    Exercises       8          Testing the Programs         8.1     Software Faults and Failures 8.2     Testing Issues          8.3     Unit Testing   8.4     Integration Testing   8.5     Testing Object-Oriented Systems    8.6     Test Planning 8.7     Automated Testing Tools     8.8     When to Stop Testing         8.9     Information Systems Example         8.10    Real-Time Example    8.11    What this Chapter Means for You    8.12    What this Chapter Means for Your Development Team     8.13    What this Chapter Means for Researchers  8.14    Term Project  8.15    Key References        8.16    Exercises       9          Testing the System 9.1     Principles of System Testing 9.2     Function Testing       9.3     Performance Testing  9.4     Reliability, Availability, and Maintainability   9.5     Acceptance Testing  9.6     Installation Testing   9.7     Automated System Testing  9.8     Test Documentation  9.9     Testing Safety-Critical Systems      9.10    Information Systems Example         9.11    Real-Time Example    9.12    What this Chapter Means for You    9.13    What this Chapter Means for Your Development Team     9.14    What this Chapter Means for Researchers  9.15    Term Project  9.16    Key References        9.17    Exercises       10        Delivering the System        10.1    Training         10.2    Documentation         10.3    Information Systems Example         10.4    Real-Time Example    10.5    What this Chapter Means for You    10.6    What this Chapter Means for your Development Team      10.7    What this Chapter Means for Researchers  10.8    Term Project  10.9    Key References        10.10  Exercises       11        Maintaining the System     11.1    The Changing System          11.2    The Nature of Maintenance  11.3    Maintenance Problems         11.4    Measuring Maintenance Characteristics      11.5    Maintenance Techniques and Tools 11.6    Software Rejuvenation        11.7    Information Systems Example         11.8    Real-Time Example    11.9    What this Chapter Means for You    11.10  What this Chapter Means for Your Development Team     11.11  What this Chapter Means for Researchers  11.12  Term Project  11.13  Key References        11.14  Exercises       12        Evaluating Products, Processes, and Resources          12.1    Approaches to Evaluation     12.2    Selecting an Evaluation Technique  12.3    Assessment vs. Prediction    12.4    Evaluating Products   12.5    Evaluating Processes 12.6    Evaluating Resources 12.7    Information Systems Example         12.8    Real-Time Example    12.9    What this Chapter Means for You    12.10  What this Chapter Means for Your Development Team     12.11  What this Chapter Means for Researchers  12.12  Term Project  12.13  Key References        12.14  Exercises       13        Improving Predictions, Products, Processes, and Resources            13.1    Improving Prediction  13.2    Improving Products   13.3    Improving Processes  13.4    Improving Resources  13.5    General Improvement Guidelines      13.6    Information Systems Example         13.7    Real-Time Example    13.8    What this Chapter Means For You   13.9    What this Chapter Means for your Development Team      13.10  What this Chapter Means for Researchers  13.11  Term Project  13.12  Key References        13.13  Exercises       14        The Future of Software Engineering        14.1    How Have We Done? 14.2    Technology Transfer  14.3    Decision-Making in Software Engineering    14.4    The Professionalization of Software Engineering: Licensing, Certification, and Ethics    14.5    Term Project  14.6    Key References        14.7    Exercises       Annotated Bibliography        Index   


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Product Details
  • ISBN-13: 9780136061694
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Pearson
  • Depth: 32
  • Height: 243 mm
  • No of Pages: 800
  • Series Title: English
  • Sub Title: Theory and Practice
  • Width: 186 mm
  • ISBN-10: 0136061699
  • Publisher Date: 30 Jul 2009
  • Binding: Hardback
  • Edition: 4
  • Language: English
  • Returnable: Y
  • Spine Width: 46 mm
  • Weight: 1450 gr


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