About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 100. Chapters: 3D Construction Kit, 3D Construction Kit II, 3D Rad, Adventure Construction Set, Adventure Definition Language, Adventure Game Interpreter, Adventure Master, AgentSheets, Alice (software), AMOS (programming language), Antiryad Gx, App Game Kit, Arcade Game Construction Kit, Basic4GL, BennuGD, Blender (software), Blitz BASIC, Brutus2D, Buildism, BYOB (programming language), CELstart, Cocos2d, Coldstone game engine, Construct (software), Construct 2, CopperCube, Corona (software development kit), DarkBASIC, DarkBASIC Professional, Dark Flow (software), Defold, Digital Novel Markup Language, DragonBASIC, Dungeon Definition Language, DX Studio, Family BASIC, Fenix Project, Fighter Maker, Forgotten Realms: Unlimited Adventures, G-C++, Game-Maker, GameMaker, GameSalad, Gamestudio, Game creation system, Game Editor, Game Maker, Garry Kitchen's GameMaker, GLBasic, Gmax, Graphic Adventure Creator, HD3D, Hollywood (programming language), Hugo (programming language), Inform, Intense x, JigLibX, Klik, Kodu Game Lab, KonsolScript, M.U.G.E.N, MegaZeux, Microsoft XNA, Model viewer, Nvidia 3D Vision, OHRRPGCE, Pie in the Sky (game engine), Pinball Construction Set, Platinum Arts Sandbox Free 3D Game Maker, ProDG (software), Professional Adventure Writer, PSX Chipmunk BASIC, Pygame, Ray Game Designer 2, Ren'Py, RPG creation software, Scratch (programming language), Scrolling Game Development Kit, SharpDX, ShiVa, Shoot'Em-Up Construction Kit, Sierra's Creative Interpreter, Sim RPG Maker, Spore Creature Creator, Stencyl, STOS BASIC, SunBurn XNA Game Engine, TADS, The 3D Gamemaker, The Bard's Tale Construction Set, The Quill, Tile Studio, Visual3D Game Engine, WarioWare D.I.Y., Wintermute Engine, ZGameEditor, Zillions of Games, ZZT. Excerpt: Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, interactive 3D applications or video games. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine. The desktop in version 2.63Blender was developed as an in-house application by the Dutch animation studio Neo Geo and Not a Number Technologies (NaN). It was primarily authored by Ton Roosendaal, who had previously written a ray tracer called Traces for Amiga in 1989. The name "Blender" was inspired by a song by Yello, from the album Baby. Roosendaal founded NaN in June 1998 to further develop and distribute the program. The program was initially distributed as shareware until NaN went bankrupt in 2002. The creditors agreed to release Blender under the terms of the GNU General Public License, for a one-time payment of 100,000 (US$100,670 at the time). On July 18, 2002, a Blender funding campaign was started by Roosendaal in order to collect donations and on September 7, 2002 it was announced that enough funds had been collected and that the Blender source code would be released. Today, Blender is free, open-source software and is, apart from the two half-time employees and the two full-time employees of the Blender Institute, developed by the community. Blender 2.4 screenshotThe Blender Foundation initially reserved the right to use dual licensing, so that, in addition to GNU GPL, Blender would have been available also under the "Blender License," which did not require disclosing source code but required payments to the Blender Foundation. However, this option was never exercised and was suspended indefinitely in 2005. Currently, Blender is solely available under GNU GPL. SuzanneIn January February 2002 it was quite clear t