About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 235. Chapters: Nintendo, Atari, Taito Corporation, Blizzard Entertainment, Capcom, Valve Corporation, Video game publisher, Arxel Tribe, Bethesda Softworks, Wisdom Tree, Apogee Software, Electronic Arts, Sega, List of video game publishers, Square Enix, Konami, Ubisoft, Acclaim Entertainment, Edge Games, Interplay Entertainment, SNK Playmore, High Voltage Software, New World Computing, Take-Two Interactive, NEXON Corporation, Nippon Ichi Software, Shueisha, Atari, Inc. (Atari, SA subsidiary), WMS Industries, Warner Bros. Interactive Entertainment, Stardock, Namco, Broderbund, Sony Imagesoft, Koei, Cryo Interactive, GarageGames, Working Designs, Gameloft, Accolade, Acornsoft, Battlefront.com, List of Bethesda Softworks games, Marvelous Entertainment, Majesco Entertainment, Artix Entertainment, Natsume, Thin Chen Enterprise, Strategy First, AsiaSoft, Telecomsoft, Alawar Entertainment, SouthPeak Games, Level-5, Koch Media, NDOORS Corporation, Irem, Tapulous, Double Fine Productions, Disney Interactive Studios, Atlus, Human Entertainment, The Learning Company, RedSpotGames, Neowiz Games, Focus Home Interactive, Core Design, Gust Corporation, Ngmoco, Titus Software, DreamCatcher Interactive, Rising Star Games, Tengen, ZeniMax Media, NovaLogic, Matrix Games, Hacker International, AGD Interactive, UFO Interactive Games, Atari Interactive, Legacy Interactive, Zoo Entertainment, G-Collections, Adventure International, Atari Games, Audiogenic, Zeebo Inc., D3 Publisher, Mindscape, Elite Systems, Namco Bandai Games, Caltron 6 in 1, Superior Software, Dark Energy Digital, Freeverse, Glu Mobile, IP E-Games, I-Jet Media, Krisalis Software, Reflexive Entertainment, PlayFirst, Empire Interactive, Domark Software, TT Games, Q Entertainment, JoWooD Entertainment, K2 Network, AQ Interactive, Kemco, Crystal Computing, Incentive Software, Idea Factory...