Regardless of major, students will be able to grasp concepts of problem-solving and programming – thanks to Liang’s ground breaking fundamentals-first approach, which enables students to understand problem solving and core constructs before object-oriented programming. Liang’s approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Although students begin using objects early, they are introduced to topics like control statements, methods, and arrays before learning to create classes Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. In the Seventh Edition, only standard classes are used.
Table of Contents:
NOTE: this is a brief version. For a more comprehensive text, please visit "Introduction to Java Programming, Comprehensive Edition"
Chapter 1 Introduction to Computers, Programs, and Java
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Loops
Chapter 5 Methods
Chapter 6 Arrays
Chapter 7 Objects and Classes
Chapter 8 Strings and Text I/O
Chapter 9 Thinking in Objects
Chapter 10 Inheritance and Polymorphism
Chapter 11 Abstract Classes and Interfaces
Chapter 12 Object-Oriented Design and Patterns
Chapter 13 GUI Basics
Chapter 14 Graphics
Chapter 15 Event-Driven Programming
Chapter 16 Creating User Interfaces
Chapter 17 Applets and Multimedia
Chapter 18 Exception Handling
Chapter 19 Binary I/O
Chapter 20 Recursion