Macromedia Flash 8 On Demand

Macromedia Flash 8 On Demand

          
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About the Book

If you are looking for a fast, visual way to learn Macromedia Flash 8 and create your interactive website, Macromedia Flash 8 On Demand is the book you need. Step-by-step instructions with accompanying 4-color visuals mean you'll spend less time reading and more time learning. You'll learn how you can easily integrate and add interactivity with tools, develop content using pre-built components and effectively improve authoring capabilities with custom extensions.   The new features icon used throughout the book highlights what's new in Macromedia Flash 8 and a troubleshooting guide is included to help solve your most common problems. Also, the companion software shows you how to perform everyday tasks and helps you gain web authoring experience. Let Macromedia Flash 8 On Demand help you master Macromedia Flash 8.  

Table of Contents:
Introduction. Getting Started with Flash 8.     Preparing to Install Flash 8     Installing Flash 8     Launching Flash 8     Viewing the Flash Window     Creating a Project Plan     Building a Flash Project     Creating a New Document     Creating a New Document from a Template     Opening an Existing Document     Opening Sample Documents     Changing Document Properties     Working with Document Windows     Saving a Document     Saving a Document in Different Formats     Getting Help While You Work     Getting Online Support     Closing a Document and Quitting Flash Working Within the Flash Environment.     Examining the Flash Window     Using the Timeline     Working with Layers     Viewing Layers     Organizing Layers     Changing Layer Properties     Using Guide Layers     Working with Frames     Working with Scenes     Using the Edit Bar     Using the Toolbar     Using the Main Toolbar     Using the Docking Channel     Working with Panels     Docking and Undocking Panels     Grouping and Ungrouping Panels     Creating a Panel Set     Creating Keyboard Shortcuts     Setting General Preferences     Setting Text Preferences     Setting Clipboard Preferences     Setting Warning Preferences     Working with Page Setup in Macintosh     Working with Page Setup in Windows     Printing a Document in Macintosh     Printing a Document in Windows Creating Graphics.     Changing Drawing Settings     Drawing with the Line Tool     Drawing with the Pencil Tool     Drawing Shapes with the Rectangle and Oval Tools     Using the Polystar Tool     Understanding Selections     Selecting Strokes with the Arrow Tool     Selecting Strokes and Fills with the Arrow Tool     Making Selections with the Lasso Tool     Zooming In and Out with the Magnifying Glass     Moving Around with the Hand Tool     Displaying Rulers     Using Grids and Guides     Modifying Grid and Guide Settings     Using Snap Align     Changing Stroke and Fill Colors     Creating Custom Colors     Editing Strokes with the Ink Bottle     Editing Fills with the Paint Bucket     Editing Strokes and Fills with the Eyedropper     Creating Gradients     Using the Fill Lock     Using Paint Brush Modes     Drawing with the Pen Tool     Drawing Curves with the Pen Tool     Modifying Shapes with the Arrow Tool     Modifying Shapes with the Sub-Selection Tool     Using the Free Transform Tool     Using Transform Options for Shapes     Transforming Gradient Fills     Cutting and Pasting Graphics Between Layers     Working with Graphics on Different Layers     Distributing Graphics to Layers     Working with Object Drawing Working with Groups, Symbols, and Instances.     Creating Groups     Arranging Multiple Groups     Using the Library     Creating Symbols     Editing in Symbol Mode     Creating Instances     Changing Symbol and Instance Behaviors     Swapping Symbol Instances     Using Graphic Symbols     Using Button Symbols     Enabling and Disabling Buttons     Creating Invisible Buttons     Using Movie Clip Symbols     Breaking Symbols Apart     Modifying Instance Properties     Modifying Instance Color Styles and Blends     Using Advanced Color Options Working with Text.     Creating Static Text     Changing Font Type, Size, and Color     Modifying Tracking and Kerning     Changing Text Direction and Orientation     Changing Text Alignment     Using Break Apart to Modify Characters     Using Anti-alias Text     Using Font Mapping     Setting Device Fonts Versus Embedded Fonts     Creating Dynamic Text and Input Text     Setting Dynamic Text and Input Text Options     Using Cascading Style Sheets with HTML     Checking Spelling     Using Find and Replace Importing Graphics.     Understanding Vector and Bitmap Graphics     Examining Import File Formats     Importing PDF, EPS, and Illustrator Files     Importing Bitmaps     Importing Fireworks PNG Files     Importing Multiple Files     Copying Images from Other Programs     Editing Bitmaps in an Outside Editor     Setting Bitmap Compression     Using Break Apart to Create Fill Patterns     Modifying a Bitmap Fill     Editing a Bitmap with the Magic Wand     Using Trace Bitmap to Create Vector Shapes Creating Frame-By-Frame Animation.     Understanding Frame-By-Frame Animation     Creating Keyframes     Converting Frames to Keyframes     Using Frame-Based Versus Span-Based Selection     Clearing Keyframes Versus Removing Frames     Editing Keyframes     Creating a Simple Frame-By-Frame Animation     Playing an Animation     Using Onion Skinning     Modifying Onion Skin Markers     Editing Multiple Frames Animating with Motion Tweening.     Understanding Motion Tweening     Creating a Motion Tween     Adjusting Motion Tween Properties     Working with Motion Tweening     Understanding Frame and Instance Properties     Changing the Length of a Tween     Adding and Removing Keyframes from a Motion Tween     Changing the Frame Rate     Reversing Frames     Animating Scale and Rotation Changes     Adding Color Effects to a Tween     Creating a Motion Guide Layer     Animating Along a Motion Guide     Orienting Objects to a Motion Path     Customizing Motion Easing In and Out Animating with Shape Tweening.     Using Shape Tweening     Creating a Shape Tween Form     Adding and Removing Keyframes from a Shape Tween     Changing Shape Positions with Shape Tweening     Changing Shape Position and Form Simultaneously     Adjusting Shape Tween Properties     Changing Shape Tweening Color and Alpha Options     Using Shape Hints     Creating Animation Using ActionScript Creating Masks.     Understanding Masks     Creating a Mask Layer     Drawing a Mask     Activating a Mask     Editing a Mask     Removing a Mask     Adding Layers to a Mask     Animating a Mask Layer Working with Sounds.     Importing Audio     Using Audio on the Timeline     Loading a Sound from a Shared Library     Using Audio with ActionScript Behaviors     Playing and Stopping Sounds     Stopping All Sounds     Loading a Streaming MP3 File     Syncing Sounds to the Timeline     Looping Sounds     Publishing Documents Containing Audio     Editing Sounds Working with Video.     Using the Video Import Wizard     Working with Video on the Timeline     Using Movie Clips with Video Files     Using Video with ActionScript Behaviors     Controlling Video Through Movie Clips     Working with Media Player for Streaming Video     Working with the Media Display Component     Working with the Media Controller Component     Exporting FLV Files from Video-Editing Applications     Working with Alpha Channel Masks     Working with the FLV File Format Applying Timeline Effects.     Using the Explode Effect     Using the Blur Effect     Using Copy to Grid     Applying the Drop Shadow Effect     Using the Expand Effect     Using the Distributed Duplicate Effect     Applying the Transform Effect     Using the Transition Effect     Modifying Timeline Effects     Converting Timeline Effects into Keyframes     Removing Timeline Effects Using ActionScript Behaviors.     Adding Behaviors     Understanding the Load Graphic Behavior     Using the Load Graphic Behavior     Using the Goto Play and Stop Behaviors     Using the Load External Movieclip Behavior     Using the Start and Stop Dragging Behaviors     Using the Goto Web Page Behavior Using Basic ActionScripts.     Using Object-Oriented Programming     Viewing the Actions Panel     Understanding Properties and Methods     Applying Properties and Methods to an Object     Setting ActionScript Preferences     Using Dot Syntax     Applying Dot Syntax to a Movie Clip     Understanding Event Handlers     Attaching a Mouse Event to a Button     Working with Frame Events     Understanding a Clip Event     Working with Clip Events     Attaching a Clip Event to a Movie Clip     Understanding Data Types     Creating Loops     Working with For Loops     Working with While Loops and Using Loop Exceptions     Using Conditional Statements     Using Functions Debugging a Movie.     Debugging Concepts     Debugging with the ActionScript Editor     360     Using the Movie Explorer     Debugging Manually     Using the Flash Debugger     Viewing Variables     Adding Variables to the Watch List     Viewing Properties     Setting Breakpoints     Stepping Through Code Adding Display Components.     Understanding Basic Components     Adding a Text Input     Adding a Combo Text Box     Adding a Check Box     Adding a Radio Button     Adding a Text Area     Adding a Button     Adding a Menu Bar     Adding an Alert     Adding a List     Adding a Label     Using Components to Build a Form Adding Advanced Display Components.     Adding a Data Grid     Using a Local Data Provider     Adding a Loader     Adding a Numeric Stepper     Adding a Progress Bar     Adding a Scroll Pane     Adding a Tree     Adding a Window     Modifying DataGrid Options Adding and Modifying Data Components.     Using the Data Holder     Understanding Web Services     Using XML in Flash     Using the Web Service Connector     Using the XML Connector     Using the Component Inspector     Working with Parameters     Modifying Parameters     Creating Bindings     Modifying Bindings     Understanding Schema     Modifying Schema     Modifying a Component's Attributes Automating Your Work.     Examining the History Panel     Using the History Panel     Undoing and Redoing Steps     Replaying Steps     Saving Steps and Using Commands     Copying Steps Between Documents     Working with Object-Level Undo Mode Publishing a Movie.     Publishing Considerations     Modifying Publish Settings     Specifying Flash Options     Specifying HTML Options     Specifying GIF Options     Specifying PNG Options     Specifying JPEG Options     Creating a Windows or Macintosh Projector     Creating a Publishing Profile     Editing Profile Properties     Exporting and Importing a Profile     Duplicating a Profile     Testing a Movie     Using the Bandwidth Profiler     Printing from the Flash Player     Exporting a Movie to Different Formats Using Flash Professional 8 Features.     Creating a Slide Presentation     Creating a Form Screen     Creating and Managing a Project     Testing a Project     Using Version Source Control     Checking Files In and Out     Exporting Directly to the FLV Format     Mapping MIDI Device Sounds     480     Working with the Video Encoder     Applying Graphic Filter Effects     Using Advanced Component Enhancements Andy's Workshop. New Features. Flash Certification. Index.


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Product Details
  • ISBN-13: 9780789734693
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Que Corporation,U.S.
  • Edition: 1
  • Language: English
  • Returnable: Y
  • Spine Width: 25 mm
  • Width: 231 mm
  • ISBN-10: 0789734699
  • Publisher Date: 27 Oct 2005
  • Binding: Paperback
  • Height: 205 mm
  • No of Pages: 560
  • Series Title: English
  • Weight: 966 gr


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