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Starting Out with Java: From Control Structures through Objects (Subscription)

Starting Out with Java: From Control Structures through Objects (Subscription)

          
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About the Book

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0132989999/ISBN-13: 9780132989992. That package includes ISBN-10: 0132855836/ISBN-13: 9780132855839 and ISBN-10: 0132891557/ISBN-13: 9780132891554. MyProgrammingLab should only be purchased when required by an instructor. In Starting Out with Java: From Control Structures through Objects, Gaddis covers procedural programming–control structures and methods–before introducing object-oriented programming. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter.  

Table of Contents:
Chapter 1 Introduction to Computers and Java 1 1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.2 Why Program? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.3 Computer Systems: Hardware and Software . . . . . . . . . . . . . . . . . . . . . . 2 1.4 Programming Languages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.5 What Is a Program Made of? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1.6 The Programming Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1.7 Object-Oriented Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Review Questions and Exercises 21 Programming Challenge 25 Chapter 2 Java Fundamentals 27 2.1 The Parts of a Java Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 2.2 The print and println Methods, and the Java API . . . . . . . . . . . . . . . 33 2.3 Variables and Literals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 2.4 Primitive Data Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 2.5 Arithmetic Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 2.6 Combined Assignment Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 2.7 Conversion between Primitive Data Types . . . . . . . . . . . . . . . . . . . . . 65 2.8 Creating Named Constants with final . . . . . . . . . . . . . . . . . . . . . . . . 69 2.9 The String Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 2.10 Scope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 2.11 Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 2.12 Programming Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 2.13 Reading Keyboard Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 2.14 Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 2.15 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Review Questions and Exercises 100 Programming Challenges 105 Chapter 3 Decision Structures 109 3.1 The if Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 3.2 The if-else Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 3.3 Nested if Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 3.4 The if-else-if Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 3.5 Logical Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 3.6 Comparing String Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 3.7 More about Variable Declaration and Scope . . . . . . . . . . . . . . . . . . . 149 3.8 The Conditional Operator (Optional) . . . . . . . . . . . . . . . . . . . . . . . . 150 3.9 The switch Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 3.10 The System.out.printf Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 3.11 Creating Objects with the DecimalFormat Class . . . . . . . . . . . . . . . . . 174 3.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 Review Questions and Exercises 182 Programming Challenges 187 Chapter 4 Loops and Files 193 4.1 The Increment and Decrement Operators . . . . . . . . . . . . . . . . . . . . 193 4.2 The while Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 4.3 Using the while Loop for Input Validation . . . . . . . . . . . . . . . . . . . . 204 4.4 The do-while Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 4.5 The for Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 4.6 Running Totals and Sentinel Values . . . . . . . . . . . . . . . . . . . . . . . . . . 220 4.7 Nested Loops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 4.8 The break and continue Statements (Optional) . . . . . . . . . . . . . . . 233 4.9 Deciding Which Loop to Use . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 4.10 Introduction to File Input and Output . . . . . . . . . . . . . . . . . . . . . . . 234 4.11 Generating Random Numbers with the Random Class . . . . . . . . . . . . 253 4.12 Common Errors to Avoid 259 Review Questions and Exercises 260 Programming Challenges 266 Chapter 5 Methods 273 5.1 Introduction to Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 5.2 Passing Arguments to a Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 5.3 More about Local Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295 5.4 Returning a Value from a Method . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 5.5 Problem Solving with Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 5.6 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 Review Questions and Exercises 311 Programming Challenges 316 Chapter 6 A First Look at Classes 323 6.1 Objects and Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 6.2 Writing a Simple Class, Step by Step . . . . . . . . . . . . . . . . . . . . . . . . 330 6.3 Instance Fields and Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 6.4 Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 6.5 Passing Objects as Arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 6.6 Overloading Methods and Constructors . . . . . . . . . . . . . . . . . . . . . . 376 6.7 Scope of Instance Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 6.8 Packages and import Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . 386 6.9 Focus on Object-Oriented Design: Finding the Classes and Their Responsibilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 6.10 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 Review Questions and Exercises 395 Programming Challenges 400 Chapter 7 Arrays and the ArrayList Class 407 7.1 Introduction to Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407 7.2 Processing Array Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417 7.3 Passing Arrays As Arguments to Methods . . . . . . . . . . . . . . . . . . . . . 426 7.4 Some Useful Array Algorithms and Operations . . . . . . . . . . . . . . . . . 430 7.5 Returning Arrays from Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443 7.6 String Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445 7.7 Arrays of Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448 7.8 The Sequential Search Algorithm . . . . . . . . . . . . . . . . . . . . . . . . . . . 451 7.9 Two-Dimensional Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 454 7.10 Arrays with Three or More Dimensions . . . . . . . . . . . . . . . . . . . . . . . 466 7.11 The Selection Sort and the Binary Search Algorithms . . . . . . . . . . . . 467 7.12 Command-Line Arguments and Variable-Length Argument Lists . . . 472 7.13 The ArrayList Class. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 7.14 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 Review Questions and Exercises 485 Programming Challenges 490 Chapter 8 A Second Look at Classes and Objects 497 8.1 Static Class Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497 8.2 Passing Objects As Arguments to Methods . . . . . . . . . . . . . . . . . . . . 504 8.3 Returning Objects from Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . 507 8.4 The toString Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509 8.5 Writing an equals Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 8.6 Methods That Copy Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 8.7 Aggregation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519 8.8 The this Reference Variable . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532 8.9 Enumerated Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535 8.10 Garbage Collection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544 8.11 Focus on Object-Oriented Design: Class Collaboration . . . . . . . . . . . 546 8.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550 Review Questions and Exercises 551 Programming Challenges 555 Chapter 9 Text Processing and More about Wrapper Classes 561 9.1 Introduction to Wrapper Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 561 9.2 Character Testing and Conversion with the Character Class . . . . . . . 562 9.3 More String Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 570 9.4 The StringBuilder Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 9.5 Tokenizing Strings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 595 9.6 Wrapper Classes for the Numeric Data Types . . . . . . . . . . . . . . . . . . 603 9.7 Focus on Problem Solving: The TestScoreReader Class . . . . . . . . . . . 606 9.8 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610 Review Questions and Exercises 610 Programming Challenges 614 Chapter 10 Inheritance 619 10.1 What Is Inheritance? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619 10.2 Calling the Superclass Constructor . . . . . . . . . . . . . . . . . . . . . . . . . 632 10.3 Overriding Superclass Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640 10.4 Protected Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 649 10.5 Chains of Inheritance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655 10.6 The Object Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 661 10.7 Polymorphism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 663 10.8 Abstract Classes and Abstract Methods . . . . . . . . . . . . . . . . . . . . . . 668 10.9 Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 675 10.10 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 687 Review Questions and Exercises 688 Programming Challenges 693 Chapter 11 Exceptions and Advanced File I/O 699 11.1 Handling Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 699 11.2 Throwing Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 11.3 Advanced Topics: Binary Files, Random Access Files, and Object Serialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 729 11.4 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 746 Review Questions and Exercises 746 Programming Challenges 752 Chapter 12 A First Look at GUI Applications 755 12.1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 755 12.2 Creating Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 758 12.3 Layout Managers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 787 12.4 Radio Buttons and Check Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 804 12.5 Borders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 815 12.6 Focus on Problem Solving: Extending Classes from JPanel . . . . 818 12.7 Splash Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 830 12.8 Using Console Output to Debug a GUI Application . . . . . . . . . . . . . 831 12.9 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 836 Review Questions and Exercises 836 Programming Challenges 839 Chapter 13 Advanced GUI Applications 843 13.1 The Swing and AWT Class Hierarchy . . . . . . . . . . . . . . . . . . . . . . . . 843 13.2 Read-Only Text Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 844 13.3 Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 846 13.4 Combo Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 862 13.5 Displaying Images in Labels and Buttons . . . . . . . . . . . . . . . . . . . . . 868 13.6 Mnemonics and Tool Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 874 13.7 File Choosers and Color Choosers . . . . . . . . . . . . . . . . . . . . . . . . . . 876 13.8 Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 880 13.9 More about Text Components: Text Areas and Fonts . . . . . . . . . . . . 889 13.10 Sliders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 893 13.11 Look and Feel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 898 13.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 Review Questions and Exercises 901 Programming Challenges 906 Chapter 14 Applets and More 911 14.1 Introduction to Applets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 911 14.2 A Brief Introduction to HTML . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 913 14.3 Creating Applets with Swing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 922 14.4 Using AWT for Portability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 931 14.5 Drawing Shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 936 14.6 Handling Mouse Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 957 14.7 Timer Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 967 14.8 Playing Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 971 14.9 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 976 Review Questions and Exercises 976 Programming Challenges 982 Chapter 15 Recursion 985 15.1 Introduction to Recursion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 985 15.2 Solving Problems with Recursion . . . . . . . . . . . . . . . . . . . . . . . . . . . 988 15.3 Examples of Recursive Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 993 15.4 A Recursive Binary Search Method . . . . . . . . . . . . . . . . . . . . . . . . . . 999 15.5 The Towers of Hanoi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1002 15.6 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1007 Review Questions and Exercises 1007 Programming Challenges 1010 Chapter 16 Databases 1013 16.1 Introduction to Database Management Systems . . . . . . . . . . . . . . 1013 16.2 Tables, Rows, and Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1019 16.3 Introduction to the SQL SELECT Statement . . . . . . . . . . . . . . . . . . 1022 16.4 Inserting Rows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1044 16.5 Updating and Deleting Existing Rows. . . . . . . . . . . . . . . . . . . . . . . 1048 16.6 Creating and Deleting Tables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 16.7 Creating a New Database with JDBC . . . . . . . . . . . . . . . . . . . . . . . 1060 16.8 Scrollable Result Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1062 16.9 Result Set Metadata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1063 16.10 Displaying Query Results in a JTable . . . . . . . . . . . . . . . . . . . . . . . . . .1067 16.11 Relational Data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1077 16.12 Advanced Topics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1099 16.13 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1101 Review Questions and Exercises 1101 Programming Challenges 1106 Java TM Quick Reference 1109 Index   Student CD-ROM: Appendix A Getting Started with Alice Appendix B The ASCII/Unicode Characters Appendix C Operator Precedence and Associativity Appendix D Java Key Words Appendix E Installing the JDK and JDK Documentation Appendix F Using the javadoc Utility Appendix G More about the Math Class Appendix H Packages Appendix I Working with Records and Random Access Files Appendix J More about JOptionPane Dialog Boxes Appendix K Answers to Checkpoints Appendix L Answers to Odd-Numbered Review Questions Case Study 1 Calculating Sales Commission Case Study 2 The Amortization Class Case Study 3 The PinTester Class Case Study 4 Parallel Arrays Case Study 5 The FeetInches Class Case Study 6 The SerialNumber Class Case Study 7 A Simple Text Editor Application


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Product Details
  • ISBN-13: 9780133082296
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Pearson
  • Language: English
  • ISBN-10: 0133082296
  • Publisher Date: 28 Oct 2018
  • Binding: Digital (delivered electronically)
  • Sub Title: From Control Structures through Objects (Subscription)


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    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

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